Cost: c $ | cx multiplier | |
Cost: c $ | X base damage | |
Cost: c $ | X% damage for dps |
Cost: All your progress before this point.
Cost: c PKs | Bx times more PKs |
|
Cost: c PKs | +A% dmg for dps |
Simple Challenge (PC1) | Prestige1/2 Challenge (PC2) |
Reach Wall X while your attack is divided by (5+(conpletions/3)) |
Reach N $ while your prestige multiplier is X-rooted |
Yx more Attack (N completions) | Yx more $ (N Completions) |
Cost: c BC | dx More BC | |
Cost: 1000 BC | ||
Cost: 575 BC | ||
Cost: 325 BC | ||
Cost: a BC | +b% PK at prestige/s |
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Autosave time:sqrt(-1)
This Game uses Notify.js, That i dont take credit for.